Trouble in Tornado Town
Welcome to Tornado Town, a place so lovely you’ll be blown away! Trouble in Tornado Town is a physics-driven cartoon destruction game where you grow into the most powerful tornado ever seen!
Trouble in Tornado Town
(See it on Steam!)
A physics-based destruction game created by Abducted Monkeys, an indie game studio operated by Drexel University students. The game was developed during the 3rd year of our studies and we owe a great deal of gratitude to our professors at Drexel's Entrepreneurial Game Studio for their advice and industry know-how.
For more info email the team at: [email protected]
Gameplay Trailer:
In-game Screenshots:
Baked Destruction Pipeline
Our Houdini shattering pipeline allowed us to process the destruction of hundreds of models procedurally:
Level Design
See the design process behind Cesspool, a trash-filled suburb!
The Team 🌪️
Spencer Cohen : CEO, Producer
Joshua Pelkington : Lead Programmer
Tom Giagtzoglou : Technical Artist, Programmer
Joi Saito : Level Designer
Dan Guadalupe : Level Designer
Brian Glogower : Level Designer, Narrative Designer, Marketer
Jordan Gerhardt : 2D Artist, Voice Actor, Level Designer
Matt Miholics : Web Developer, Programmer
Alex Jasmin : 3D Artist, Sound Designer, Level Designer
Credits & Attributions
Includes 3D Assets from HUMBLE BEST OF POLYGON GAME DEV BUNDLE (2020) by Synty® Studios
Created with Unity
Portions of this program © 2005-2023 Unity Technologies.
Trouble in Tornado Town © Abducted Monkeys LLC 2023. All other trademarks and copyrights are the properties of their respective owners.
Comments (0)
This project doesn't have any comments yet.