Stray - Fan Art
A stylised bar interior environment was created in UE5. Heavily inspired by Stray (Video game). I'm a character artist, and I've always wanted to create environments for my characters to inhabit. This project got a little ambitious, but I'm happy with the results.
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Character Breakdowns
Props Breakdown
A custom Substance Designer graph I created to convert any image into an RGB image, which later I turn it into a Substance Painter filter for ease of use
The reason for the amount of vertices are so it can be used for vertex painting in engine
Environment Breakdown
All the tile texture were created in Substance Designer
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