Witch's ordinary day and a dragon
Hi there! Here I want to share two of my last projects! :) I am obsessed with graphics for cinematics and AAA games and would love to be one of the artists who work with them. I want to breathe life into unrealistic characters and creatures.
I created this project as my final project for my Foundation term at Think Tank Training Centre. It took me 6 weeks for the witch and her environment. It was a great experience! Original Concept by Z.W. Gu (Guweiz). I took that concept for improving my hard surface skills, textures, lighting, and grooming also.
Comparison with the original concepts and a couple of technical images.
Before I started to study at Think Tank I'd participated in a competition on Artstation. It was very hard for me because I had to pass the IELTS exam at the same time. Haha. But I managed! I got second place in the category of Film/VFX Character Art (rendered). It took me around 5 weeks for the dragon. Concept by Mathias Osland.
I didn't have enough time for rigging. That is why I created him in the pose. Most of the brushes I created myself and I use one Brush from the pack of FlippedNormals.
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