Environment and Lookdev portfolio
Hello, fellow! I’m Noemí a 3D environment artist based in Tarragona Spain. Recently graduated at Animum creativity school 3D environment, hardsurface and postproduction master's degree. I'm looking for work to develop way more my stylized art skills. Nice to meet you :)
Greenhouse
Environment project made from a concept by Sylvain Sarrailh.
The idea behind this scene was to recreate an environment concept in 3D Modeled and light it in Maya ,textured in Substance Painter and rendered in Arnold.
Decals and vegetation from Quixel megascans, the tool used for the foliage creation was mash in Maya.
Salesman Look Dev
The animation clip I had to work on developing the lookdev for the character from the clothes inspired by Klaus the movie to the Grooming X-gen and the environment modeled in Maya, textured in Substance painter, lighted and rendered in Arnold, the last step was to retouch in Nuke for postproduction effects.
Animation by: Kike Oliva.
Character Modeling by: Juan Solis.
Based on Klaus the movie ENV Concept art by Betty Sourigues.
Toyota Phaeton AB 1936
This project was my first fully fledge piece in 3D, I was interested in cars above 30's and war ambience history context so as a chosen car the Toyota Phaeton ab from the 30's was the right choice.
Modeled, animated, ligthed in Maya, Render in Arnold in AOV pipeline.
Texturing done in Substance Painter.
Postproduction in NukeX.
References in pureref.
Comments (1)