Rookie Awards 2024 - Open for Entries!
Personal and School Projects
Share  

Personal and School Projects

Margot BRUN
by MargotBrun on 6 May 2023 for Rookie Awards 2023

Hello everybody ! I am super happy to show you my work ! These are very long projects in which I have learned a lot. I hope you will enjoy it !

25 2042 1
Round of applause for our sponsors

Here are some of the projects in more detail :

Bumblebee (personal project) :

Bumblebee is the biggest project I have done, and the biggest technical challenge. It's a project I did with Frederic Dewit. It took us a little over a year to get to this result. I am very happy with the final result. 

I create modeling, UV, lookdev (texturing + shading), lighting, FX and compositing. 

I worked with Autodesk Maya, Substance Painter, Mari, Nuke, Photoshop, Houdini and Renderman.

Frederic Dewit  : modeling, rig, animation and FX

Serenity (school project) : 

For the facade project it was a good project to try to find his graphic style and his universe. I was very inspired by the film It (2017) by Andrès Muschietti and the films of Guillermo del Toro. I improved a lot on this project. I was able to discover the pipeline. I took care of all the aspects. I worked with Autodesk Maya, Photoshop, Mari, Substance Painter, Houdini, Premiere, and Nuke X.


Spatial Shot (personal project) :

For this project, I had the idea to create a rather original space plan inspired by the guardians of the galaxy. To make a more artistically free plan than on Bumblebee which remained quite physical. I worked with Frederic Dewit and Romain Paillet  for this project. 

I was in charge of concept art, modeling , UV, lighting, lookdev, FX and compositing.

I worked with Autodesk Maya, Photoshop, Mari, Substance Painter, Premiere, After effect, Houdini and Nuke X.

Frederic Dewit : modeling, UV, rig, animation, FX                

Romain Paillet : modeling, UV, texturing

Phonos (digital face) (personal project) :

For this project I wanted to challenge myself creatively and technically, creating a character from my imagination. I took care of all the aspects. I worked with Autodesk Maya, Zbrush,  Renderman, Mari and Photoshop.

I hope you enjoy my work ! 

https://www.artstation.com/margotbrun

https://www.instagram.com/margotbrun/

https://www.linkedin.com/in/margot-brun-b23818234/





Comments (1)