
Pablo Narro | Environment/Prop Artist

Hi! My name is Pablo Narro and I am an Environment/Prop Artist from Spain. These are the projects that I have done during the last year while finishing my degree.
CYBERPUNK 2077 | 3D FAN ART
This is a project that I made based on one of my favorite games due to its theme and style with wich I am obsessed, Cyberpunk 2077, in which I have recreated a section of the game (Jig-Jig Street), since I love the colors, the design and the lightning.
Originally it was a sunset but I finally decided to make a night scene to give more emphasis to lighting and color.
Modeling ✔️ (Autodesk Maya)
Textures✔️ (Substance Painter)
Lighthing ✔️ (UE5)
Render ✔️ (UE5)
From Maya to Unreal Engine
Comparison with the game reference
EGYPT VILLA
This is a project that I did inspired by one of my favorite games, Assasins Creed Origins, with a villa-style building where a boss or mission could be in the middle of a desert with the iconic scenery of the game
Modeling ✔️ (Autodesk Maya)
Textures✔️ (Substance Painter)
Lighthing ✔️ (UE5)
Render ✔️ (UE5)
Bar/Casino
This is the last project I rendered in Maya for an Artstation challenge.
You had to choose a concept art from the challenge participants in the concept art section and do the modeling, texturing and rendering
Comparison with concept art ( Jeff Colin )
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