VFX Work
Live action VFX work I did during my time at Gnomon.
Spirit Summoning
This is a project revolving around fire and water that I did for my Dynamics class. With the character model, I thought this was a good opportunity to practice cloth simulation on the sorcerer as it was a plane static model. I broke apart the model into pieces and did ncloth simulations on her clothing and hair.
The magical FX were done in Houdini while the fire and water fluid simulations were done in Maya with the final scene, environment, and lightning arranged in Maya.
Sources:
Sorceress model: Sketchfab User: Alena - Kalestra the Sorceress
Centerpiece Model: Sketchfab User: Mateusz Woliński - The Queen of Swords
Responsible for all other aspects.
Magic Egg
A magic egg project that I made for my Houdini class.
Responsible for all VFX
Background by KellyL from Pexels
Character Model: "Ava" by user: bologendheng from cgtrader.
Rigged in Mixamo
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