Defensor RIG.B Fx entry
Hi, I'm Marco, a Junior Fx artist. I decided to enter in this contest to show to everyone my skills with Houdini and simulations. There are lots of things in WIP but I'll try to create a mix of simulation and render everything in Maya with V-ray.
Update - 6 Apr 2023
The final renders and the video for the submission:
4 images 4096x2160
1 Video
I wanted to add a very very basic surfacing to the model and the props
Added some detail to the shield, with the transfer attribute I deformed the shield only when hitted by the bullets.
I made a custom rbd destruction that after has become the floating debris simulation.
Update - 19 Mar 2023
I decided to add some ambient effect like a meteorite in the background and some floating debris.
This is the preview of the effects
Added grain simulation for terrain mud
Comments (2)
Update - 18 Mar 2023
Flamethrower simulation.
Added RBD simulation for the destruction of the shoulder.
Update - 5 Mar 2023
05 March 2023 Update:
Import the Rig in Houdini to start with the creation of the effects:
I planned to create various simulation like:
-Pyro smoke for the propellers
-Particle emission from the radar system
-More soon..
Comments (0)
This project doesn't have any comments yet.