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Defensor RIG.B Fx entry
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Defensor RIG.B Fx entry

Marco Bonini
by marcobonini on 5 Mar 2023 for Autodesk - RIG.B

Hi, I'm Marco, a Junior Fx artist. I decided to enter in this contest to show to everyone my skills with Houdini and simulations. There are lots of things in WIP but I'll try to create a mix of simulation and render everything in Maya with V-ray.

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Update - 6 Apr 2023

The final renders and the video for the submission:

4 images 4096x2160

1 Video

I wanted to add a very very basic surfacing to the model and the props

Added some detail to the shield, with the transfer attribute I deformed the shield only when hitted by the bullets.

I made a custom rbd destruction that after has become the floating debris simulation.


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Update - 27 Mar 2023

Added some renders of effects and the raw surfacing of the RIG


Update - 19 Mar 2023

I decided to add some ambient effect like a meteorite in the background and some floating debris.

This is the preview of the effects

Added grain simulation for terrain mud


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Update - 18 Mar 2023

Flamethrower simulation.

Added RBD simulation for the destruction of the shoulder.


Update - 11 Mar 2023

Added the shield simulation with noise


Update - 5 Mar 2023

05 March 2023 Update:

Import the Rig in Houdini to start with the creation of the effects:

I planned to create various simulation like:

-Pyro smoke for the propellers

-Particle emission from the radar system

-More soon..