Update - 24 Nov 2022
After some tests, I decided on this color scheme and I am texturing on Substance Painter. The main materials are metal, painted metal, where I play with peeling off of the paint, and plastic.
Update - 22 Nov 2022
I already finished the model and managed to do the UV unwrapping. Here you can see some renders without texture yet and the UVs. I am currently texturing in Substance Painter, will post that update soon :)
Update - 20 Nov 2022
Here you can see some shots of the wireframe in Maya
As you can see in this image, I first made the main parts of the character, camera and tripod. And then tried to complete the anatomy of the arms
References and moodboard: