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Meet LEM-01
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Meet LEM-01

This is a project i did for school where i had to looks at various 2d concepts and design a robot in maya and texture it in Substance 3d painter. Ihad a blast with this as it gave me the opportunity for some story telling through the texturing and create a world around this character.

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Update - 22 Oct 2022

Meet LEM-01

This Project is a result of my Maya and Texturing assignment for school , It involved finding a 2d robot concept ,modelling ,topo and UV in Maya and texturing it in Substance 3D painter , I took it a step further by adding my own texture ideas and rendering it in substance3D painter and Marmoset.

The enjoyed the texturing part quite a bit as i was able to make up a backstory for the character which helped me place it in a specific environment or world setting ( in this case , an abandoned police droid found in a junkyard joins an underground robot fight ring) this is reflected on the wear and tear of the body and the new paint job and decals found on it now.

This assignment helped me familiarize myself with the Maya to Substance to marmoset workflow and become more proficient with texturing and lighting.

The true challenge was understanding topology in Sub-D modelling but now i have a decent understanding of it moving forward. 


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