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Houdini FX TD
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Houdini FX TD

by ferranclaramunt on 1 Jun 2022 for Rookie Awards 2022

Some of my projects done during the course

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Hi everyone! This is my course using Houdini and I would like to show you some of the projects I've done during this last 6 months.

I hope you enjoy it!

RBD

This is my first RBD simulation project i have done in Houdini.

When I started looking at the topic constrein I knew I was going to play with them,generating a system where it separates each piece according to its mission, and that each union between these pieces has a different constrain.

To be able to make a more controlled and varied fracture

For this project, use this thre models from : "https://www.printables.com/es/social/77916-white-werewolf-tavern/about"

CRAWDS

Here's my first CROWDS project, I was inspired by the white walkers, GOT ("Game of Thrones").I had the idea of ​​quantity better than quality when it came to invading a kingdom.

FLIPS

This is my first FLIP simulation,The idea was to do some river rapids, ending in a waterfall qnd that's why the whitewhater tea is very worked with several layers, the difficulty of the project was also that to have a better quality you needed more particles, and they are never enough.

A very important part of this type of simulation is the composition, and it is the best thing I have been able to do to get the best result

PYRO

This is the project of PYRO, one of the sections of Houdini that I most wanted to learn.

The interesting part was how to instantiate multiple explosions over time, marked by a relative position, the plane and without touching it.

An important part of the optimization was the lighting, to reduce rendering time,and to improve the quality, the lights were removed separately and altered in Nuke


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