This is a collection of 3D props I made following the Game Asset pipeline creation process.
All of the models were created and unwrapped in Maya,
Textured in Substance painter,
Rendered in Unreal Engine.
Modified Colt 1911 Pistol
Concept By Ivan Taranenko, https://www.artstation.com/artwork/L0ndr
Kine Exakta I 1936 Camera
Concept by Léonie Aonzo, https://www.artstation.com/artwork/18r9VK