Final Year University Work
A few things that I have created in my final year of university. 1942 Willys Jeep A 6-week project to explore udims and new texturing methods. 250k polys Butterfly knife A small weekend project creating a game-ready knife with 13k tris. Axe A small 6hr project using Zbrush to create a stylised weapon with 305 polys
This was a 6-week project where I decided to tackle the complex hard surface of a 1942 Willy's Jeep, inspired by the Forza series. The vehicle is sitting at around 250k polys with the interior and exterior combined.
I recently wanted to explore UE5 so I used the valley of the ancient demo to get some new renders.
I got inspired to model a butterfly knife after playing CSGO, The polycount is 13k and game ready it's all unwrapped on a 1024 x 1024 texture map.
A small 6 hr project creating a game-ready stylized axe consisting of 305 polygons. I created the rough shape in 3dsMax, then moved onto ZBrush to add the high-poly details. The axe was baked & textured in Substance 3D Painter following the roughness-metallic workflow.
I have been learning Fusion 360 for creating hard surface weapons.