3D Modeler Portfolio
These are all models I created at Full Sail University. I am excited to share my portfolio as I worked very hard on the models to get them looking great!
Character Modeling Portfolio
Here is my 3D Character Demo Reel. For the characters, I used ZBrush and Maya for sculpting. I used Maya for retopology, posing, and setup. I used Substance 3D Painter and Photoshop for the textures. I used Arnold to light and render. Lastly, I utilized After Effects and Premiere Pro for video and audio editing.
3D Sculpts
All of these sculptures were done in Zbrush. The assignment was to do these sculpts under a 2-hour time frame and we were given the reference.
Props/Environment Models
These were done with a reference provided by my school. All models were modeled using Maya. All models were textured and rendered in Substance 3D Painter.
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