DAZE
Heya! My name is Emma and I am currently a student at Yrgo. With my continued studies in a variety of parts of the 3D industry, my passion for game art, models and environments has stayed. With these two projects I wanted to showcase what I have learned and I hope you enjoy.
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Shinto Shrine
Near the end of our current term at Yrgo we had the ability to chose what to do as a shorter project. After having done a lot of product visualization, I decided to return to my main passion and create a more stylized, game ready model . I wanted to use this as an oppurtunity to show what I have learned over the years, both with my current and previous studies.The models were created in Maya, textured in Substance Painter and rendered in Unreal Engine.
It is divided into a shrine, a coin chest and a lantern.
Radio Daze
One of the earlier projects I did at Yrgo. The aim was to recreate an existing image. This project focused more on modeling, textures and work in nuke, rather than optimizing the model and how it was built.
It was built using 3DS Max, textured in Substance Painter, rendered with Vray and edited with both Nuke and Photoshop.
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