2022 FX REEL
I’m Iraide and these are some of the projects using Houdini I worked on during my second year at FX ANIMATION BARCELONA school.
Every project is composed on Nuke X.
PYRO: OVERFLOWING CAULDRON
I wanted to create a casual environment that has a slight magical feeling to go with the overflowing cauldron.
-Alchemy table (Marcin Cecot) https://sketchfab.com/3d-models/alchemy-table-game-model-ecc545e35e7c4d5dba91f94b98ba95b5
-Alchemy ingredients shelf (Amatsukast) https://sketchfab.com/3d-models/alchemy-ingredients-shelf-032547718b454e1ba79d502eaf49e0f9
-Antique Wooden Bookcase (Lorenzo Drago) https://sketchfab.com/3d-models/antique-wooden-bookcase-game-model-75aa9519195647d99cf1e2d4863dbe87
-Antique Wall Light (Rakshaan) https://sketchfab.com/3d-models/antique-wall-light-ba2bc42641f34e07aeb36a5c99f4e654
-Cauldron (WaajaaH) https://sketchfab.com/3d-models/cauldron-asset-296a053b72944d5780ea58bb3780064d
-Grimoire (MightyPinecone) https://sketchfab.com/3d-models/grimoire-784cc15bff4d4233b82cdaf10094f64a
-Open book about magic (salo_nya) https://sketchfab.com/3d-models/open-book-about-magic-f7b51b38db5f41c7a283c11e94b72743
-Pentateuch, Add MS 4709 (British Library) https://sketchfab.com/3d-models/pentateuch-add-ms-4709-d6ca51e05b9a4d52b6dc6092cb71093f
-Magic Book (lunea) https://sketchfab.com/3d-models/magic-book-40bb012e8d9b40e8aafd46037236bc18
-Megascans assets (walls, candles...)
MAIN TITLES (LIGHTING)
This is the first project I did last year when I was just starting out in Houdini.
I played with the lights while trying to create a similar effect to the American God’s title screen.
The statue I used is "The Three Graces" from Scan the World.
A project in which I tried to apply ragdoll dynamics to a varied crowd of zombies.
-Assets from Megascans (building, roads)
-Car - Lenco Bear (Marek Vesely) https://sketchfab.com/3d-models/lenco-bear-d2c61a03b54c4ab792cb60506a8cdf2e
-Street Lamp (desvat) https://sketchfab.com/3d-models/street-lamp-9a09a3a47b03435f8d7d329d80e86516
SMALL WATERFALL (FLIPS)
Tried my hand at highfields for the first time to create a small waterfall for my flips project.
Rock assets from Megascans.
Textured model and animations were provided by the school.
Every other asset is from Megascans.
MALFUNCTIONING SHIP (MAYA/BIFROST)
I added this project that I did last year in Maya at the end since, even though it’s a bit lacking, I do quite like it.
I modeled the ship in Maya and textured it using Substance, basing the design on Star Trek Discovery’s ship. Then I created the smoke using Bifrost and tried adding some falling sparks too. Originally, I wanted to add many more elements but sadly I wasn’t able to because of lack of time.
Thank you so much for watching my reel!
I still have a long way to go but I hope to keep on learning and improving from now on too.
Lastly, I want to thank my teachers Ernest Monter, Enrique Zancajo, Francesc Bolló and Nikoloz Zardiashvili for all the help and guidance.