3D Environment 2022
This entry displays an enviroment where I have applied all the 3D knowledge I have acquired in my masters degree.
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House Near the River
Modeled everything in 3DS Max and then in Zbrush to add detail. I also created all of my textures in Substance Designer and textured all the assets in Substance Painter. I tried to achieve this Ghibli style look with soft textures.
I tried to apply everything I learnt in my masters while doing this piece and I'm quite happy with how it turned out.
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