Jett Fan Art Modeling
Jett Fan Art Modeling. This is my first complete character I've ever done. I wanted to learn the process of creating a character completely from 0. Done in 2 weeks. Character poly: 27k Dagger Poly: 1.3k
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Jett Fan Art Modeling.
This is my first complete character I've ever done. Using Zbrush for highPoly model, Maya for retopology and UV and substance Painter for texture. i learnt a lot from this project, I wanted to experience the process of creating a character completely from 0. Done in 2 weeks. I hope you enjoy it!
Character poly: 27k
Dagger Poly: 1.3k
Body Texture
Cloth Texture
Dagger Texture
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