Environment / Character / Texturing
Hi there ! Here is a snippet of some of the work done this year during my first general year at NEW3DGE. I've learned so much over the course of 8 months knowing that I started from scratch. Hope you'll enjoy my entry for the Rookies 2022 contest!
Set Production
Kitchen
Here is the outcome of my second bi-annual project. I've choosen to reproduce my beloved yet messy kitchen. The modeling was produced in its majority on 3ds Max and I also played a bit with Zbrush for some props. Shading, texturing and lighting were made on Vray5.
Viking Interior
The following content is my final work of this year : a two weeks race with Viking interior as the subject ! May I welcome you to the Volva's house, an isolated witch working with prediction magic !
The work were produced on 3ds Max, Vray 5 and Photoshop
Texturing/ Shading
Still Life
For this project, I had to focus on the Composition, Shading, Texturing, Lighting, Compositing and Color Grading since the Props were given by the school.
Character
Amalia, Wakfu
As an introduction to Zbrush, our first week assignment were to reproduce a stylized Wakfu character.
The Wailing Orc, Mahabir Singh
This Orc were inspired by Mahabir Singh' work as my production for our second week of Zbrush.
And that's it ! I've learned so much this year and I am eagger to learn so much more from now on ! I hope you've enjoyed my entry!
Thanks for watching and see you next year !
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