Hidden Temple — Environment and Character
A stylized exterior environment and character for a puzzle video game created for FX ANIMATION Barcelona 3D & Film School.
Hidden Temple
Hidden Temple is my first stylized exterior environment project developed during my Master's first year.
It took 2 months and a team of 3 to blockout, model, texture, compose and implement the gameplay.
My work on this project focused on creating the handpainted textures, set dressing, and modeling the external modular buildings, some interior props and vegetation.
Developed with Sora Mas and Xavi Alonso for FX Animation.
Used UE4, 3DSMax, Zbrush, Substance Painter and Photoshop.
Breakdown Process
Architecture Kitbash
Vegetation
Props
Ishaan, the treasure hunter
Ishaan is my first stylized character.
It took 1 month to design, model, retopo, texture and paint the weights on the UE4 character rig.
Ishaan is the main player character of Hidden Temple, while the secondary skin —Ishaan's Spirit— is the enemy that will try to hunt the hunter.
Used UE4, 3DSMax, Zbrush, Maya and Substance Painter.
Secondary Skin
Ishaan's Spirit
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