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Last Call
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Last Call

Last Call is a narrative virtual reality experience focused on emergency calls operator job, mixing real-time decisions taking with composure and logic to help citizens in distress. The game isn't finished yet, it will be totally released in the end of June.

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Last Call is a narrative virtual reality experience focused on emergency calls operator job, mixing real-time decisions taking with composure and logic to help citizens in distress.

You play as Josh Wittman who, following a personal tragedy, takes an emergency calls operator job. He has the ability to picture the caller's context very precisely and interact with it. Doing so, he will be able to decide on the most appropriate way to assist the caller. Thus, those choices will help him shape his memories about his past tragedy and rebuild himself.

Game Screens

Gameplay Video

3D Modelisations

Who are we ?

Lightswitch Studio is a fictive studio made by seven students of the ETPA Rennes school. Last Call is our graduation project, each of us contributes to project tasks within our particular skillsets, design, art, programming, project management, 3D modelisation and animation.

Nathan Dournaux

Lead Game Designer / Lead Programmer

Jules Duhommet

Game Designer / VFX & Lighting Artist / 3D Artist

Athénaïs Hacquin

Game Designer / Lead Narrative Designer / 3D Artist / Level Designer

Néo Joly

Game Designer / Project Manager & Librarian / 3D Artist / UI Designer / SFX designer

Samuel Nicault

Game Designer / External Relations / Narrative Designer / Lead SFX Designer

Antoine Oger

Game Designer / Artistic Director / Textures Artist / Marketing Director


Maxime Rousseau

Game Designer / Programmer


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