Concrete in the Clouds
I made this fantasy clouds scene to show the amazing places you can put people in with virtual production. This scene was intended to be used on a virtual music concert called Rhythm & Swans.
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Round of applause for our sponsors
The scene was primarily modelled in Blender apart from the tree base which was made in Fusion 360.
In Unreal Engine I used Megascans textures for the bark, leaves, and concreate. The water was off the marketplace and the clouds beneath were made by placing cloud image assets facing the stage area. Unreal Engine was used to run the Virtual production system.
Here is the concert live stream my scene was supposed to be on, sadly it didn’t get shown in the end.
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