Here is the outcome of my second biannual project. I’ve chosen to fully reproduce my bedroom. The modeling was produced on 3ds Max and for some props on Zbrush. And, I used Vray for shaders and lights. Three weeks were necessary to achieve this project.
The following work is my final two weeks project. The subject was to render a Viking interior that we designed a week before. I worked with 3ds Max and Vray for the beauty rendering and Photoshop for the compositing and color grading.
In this home, a Viking weaver and her son live together in a very warm and cozy mood.
For this project, the 3D models were given by the school. I produced the composition, shaders, lights, compositing and color grading thanks to 3ds Max and Vray. I tried to induce a sense of stillness in this scene.
This sculpt of Amalia, a stylized character from Wakfu, is the result of my first week of Zbrush initiation.
This chara was carried out during my second week of Zbrush class. I used the World of Warcraft's cinematics as references to sculpt Saurfang's bust.