Spring
A game teaser project, developed by 5 students in the span of 4 months as our second year creative project at University of Hertfordshire! Join Jikai and his water spirit, Cahya, on a journey through the mountains to free the great temple from a terrible curse.
Core team
Darina Koycheva - Technical Art, Props
Diana Karakushyan - Environment Art, Lighting, Props
Catarina Rees - Environment Art, Props
Jay Mooney - Character Art
Rose Tolley - Animation
Freelancers
Charlie Watkins - Sound Design and Music
Callum Beadle - Tileable Textures
Arnaud Claudet - Foliage Pack
Anna Sonkina - Animation
Katerina Koleva - Animation
Lloyd Hickman - Animation
Lewis Reynolds - Animation
Andrew Zimmerman - Rock Simulation
Guarav Garg - Rigging
Jash Fernandez - Rigging
Characters
Sunset Scene
Night Scene
Prop Showcase
Concept Art
Third Party Assets
Quixel Megascans – landscape textures, decals and additional props
Textures.com - Water lake textures
AutoLandscape Material by Unreal Sensei
Volumetric Clouds by Michael Kinsey
Otter model by Chester9292 at Sketchfab
Fluid Ninja Live and Tools Student Version
Earthquake Sound by Reitanna at Pixabay.com
Teeth by Myriam Farraces Garcia
Procedural Eye Generator by Soi
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