`Meet Mat` is Back - The 3D Digital Painting Contest
Zoé Brening - projects

Zoé Brening - projects

Zoé Brening
by brening on 31 May 2022 for Rookie Awards 2022

Hey everyone! Here are some of my projects from this year in Think Tank Online. I started my journey in TTO with the Intermediate term this February (characters for games path). It takes a lot of work, but I'm glad that I study there ))

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On the stage

Presenting my Final Project from Intermediate Term at Think Tank Online, and my first Real-time character.  This character is based on a wonderful concept by Siwoo Kim – "X" .

The goal of this project was to learn the full game character pipeline.

Sculpting/modeling done in ZBrush and Maya, except the skirts, which were simulated in Marvelous Designer. Game mesh and UVs in Maya. Textures done in Substance Painter. The base of the skin was done using multichannel maps from TexturingXYZ. Eyelashes and eyebrows in XGen and for hair I used haircards. Lookdev/render done in Marmoset 4.

Artstation Post: https://www.artstation.com/zizip

Some closeups. Lookdev/render done in Marmoset 4.

Closeup eyes

Sculpting in ZBrush

Game mesh and UVs in Maya

For head texturing I used multichannel maps from TexturingXYZ, ZWrap and xNormal.

Head Passes in Substance Painter.

Different lighting conditions



This is my submission for the 3-week Creature Sculpt Assignment for Think Tank Online Center.

The goal of this project was to learn creature Anatomy.

I chose Cipollino as it was a good chance to learn the anatomy of a baby and create my own concept.

Not everyone knows, Cipollino (pronounced [tʃipolˈliːno]), or Little Onion as translated from the original, is a fictional character from Gianni Rodari's eponymous Tale of Cipollino (Italian: Il romanzo di Cipollino), also known under its 1957 renamed title Adventures of Cipollino (Italian: Le avventure di Cipollino), a children's tale about political oppression. Cipollino was popular in the Soviet Union, up to the point of being adapted as a ballet composed by Karen Khachaturian and choreographed by Genrikh Mayorov, originally staged in Taras Shevchenko National Opera and Ballet Theatre of Ukraine on November 8 1974.

Artstation Post: https://www.artstation.com/zizip

Sculpted and polypainted in ZBrush.

Piglet Anatomy

I finished the project about a year ago. The goal of it was to learn animal anatomy. A good character/creature game model needs good knowledge of anatomy))

Sculpting and texture painting done in ZBrush. The body was retopologised in Maya using the Quad Draw tool, and the muscles and bones were ZRemeshed. Lookdev/render done in Maya/Arnold.

Artstation Post: https://www.artstation.com/zizip

And now bones and muscles. Eliot Goldfinger and Wilhelm Ellenberger's books on animal anatomy, combined with veterinary anatomy books and CT scans, were used as reference.

Lookdev/render done in Keyshot.

Thank You for taking a look!

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