Sci Fi Environment
The concept is a generator control room, where perhaps the player needs to collect information from the holographic screens or disengage the generator to complete a mission in story gameplay. The strong vertical experience with the generator that starts many meters below the main platform and open catwalks emphasizes
Sci-Fi Environment Catwalks with Power Generator
The concept is a generator control room, where perhaps the player needs to collect information from the holographic screens or disengage the generator to complete a mission in story gameplay. The strong vertical experience with the generator that starts many meters below the main platform and open catwalks emphasizes an important turn in the storyline. Drama and fear of heights played a big role in the inspiration of this.
I leaned heavily into Maya for this project using exclusively for all modeling, retopology, and unwrapping. All textures maps are custom materials made in Substance Painter. And the assets were assembled and rendered in Unreal Engine 4.
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