The Shots
This entry is the combination of three different projects that seek three different workflows of building a CG shot.
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The Expansion
The Expansion combines Maya's nCloth and MASH to get a cloth-like pattern.
The Island
The Island is the combination of various softwares to get this Caribbean Sea shot. Palm trees were built using SpeedTree, the terrain was built in Houdini, the scene assembly and ocean simulation was done in Maya and the compositing in Nuke.
The City
The city is a project that explores the procedural workflow in Maya using MASH. All the assets location and quantity are controlled by sliders and NURBS curves so that any possible iteration of the city can be generated.
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