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Game Environments and Assets
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Game Environments and Assets

Valentijn Van Severen
by ValentijnVanSeveren on 29 May 2022 for Rookie Awards 2022

This is a collection of my environments that I've made for the Environments 2 course at Digital Arts and Entertainment, as well as my very first procedural tool created with Houdini last year.

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The Forgotten Tower

This was my very first time using Unreal Engine 5. The goal of this assignment was to create an environment with fully dynamic lighting and make a simple piece of vegetation. All assets come from quixel bridge or free asset packs, save for the water lily.

Based on a wonderful concept piece by SinJong Hun: https://www.artstation.com/artwork/3oqe6B

Home Library

This was the second assignment for the Environments 2 course. The goal was to make a photo-realistic arch viz scene, entirely with baked lighting in UE5. I created the curtains and the lamp asset. Books from the Quixel asset library.

Chair by ¡Jacques is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

Cart Generator

This tool was created in Houdini for the VFX Sim 1 course. The goal was to get acquainted with basic procedural modeling principles inside of Houdini.


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