Environment and Prop Portolio
Temple Interior Environment and Maple Tree Hero Prop created during my Master Degree at Voxel School.
Temple Interior - Environment Art
Last environment done at Voxel School.
I used Quixel Megascans for the plants and the bricks, as it was also a part of the learning objectives.
Since it was a portfolio piece, I used displacement for the floor and columns, but it's still playable as I created the collisions (last image).
Special thanks to my teachers Joaquín Otazu and Gonzalo De Francisco, for their lessons and constant feedback.
Concept by:
https://www.artstation.com/artwork/rl6K6
Maple Tree - Hero Prop Art
Hero prop made with 8.855 tris and 1 set of 4k textures.
This was one of the projects I made during the masters degree in Voxel School. Thanks to Antonio Pons for his feedback and help, I loved doing a stylized prop! It was really fun to sculpt and paint, and the animation was a bit improvised but I enjoyed it cause some time ago I wanted to be an animator 🙂
Concept by Justin Chan:
https://www.artstation.com/artwork/QVgZr
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