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Conan Chang - 3 Year Illustration Journey
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Conan Chang - 3 Year Illustration Journey

by Codrax821 on 26 May 2022 for Rookie Awards 2022

Illustration skills I've developed through 3 years of studying in The One Academy.

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the Matte Painting subject was one of the more fun subjects I've experienced. This first piece utilised Blender for the geometric sculptures as a base and perspective guide. Initially, I had problems with scaling the textures I was bashing, but it didn't take long to fix it.

These Gothic pieces were completely photo bashed.

I got a head start on Blender knowledge months before I had the 3D Workshop subject. I manage to get renders I'm really proud of because of that, and learning more advanced Blender stuff thanks to the lecturer.

The Design Process Principle subject was the first time where we get to come up with an IP. I ended up doing a Victorian Cyberpunk concept since I have a liking for Victorian stuff.

The Concept Design subject had us come up with another IP but more story based and it's to be worked on along with teammates. The story we ended up doing was in a Japanese Mystical setting. These are the pieces I worked on, along with key art illustrations made from the Illustration subject.

My portraits were very rough on my first attempts, but I was determined to improve and through trial and error, I managed to reach a satisfying quality, but there's definitely more room for improvement.

a character photo bashing assignment, and some Inktober stuff. Followed by personal works I've done the last year, to see how much I've developed myself.

and that's all for now, thanks for viewing.


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