Henri GATARD - 2021-2022 Portfolio
Here's my submission for The Rookies Award 2022 in the 3D Animation Category. This is my best projects created between November 2021 and May 2022. I'm on all aspect of the creation from Concept to Final Compositing. Hope you will like it !!!!
Here's my original Character design sketch
Modeling/Sculpting and posing in Zbrush
Texturing and Look Development in Substance Painter and Redshift
Grooming with Xgen
LIGHTING PROCESS
Background from Quixel Megascan
For this project I wanted to create an ocean scene inspired of the old theater set
My 2D Concept
Here's my original design and sketches. At the begining it was a mount from the Ancient Egypt but during my 3D I finally decide just create the bird to save time (It was a school project)
Modeling/Sculpting in the Zbrush. I created different feathers that I scattered by hand on the bird. I use Megascans for the background my final images
Lighting in Redshift
For the release of the updates of RenderMan 24, Pixar created the Iconoclast Challenge. And for this 8th edition of the Art Challenge, we had to create a full 3D image with the use of the two icons of RenderMan and Substance 3D: “The Walking Teapot” and the “MeetMat”.
I decided to create a WW1 fight scene. With Teapots as soldiers in a trench and MeetMat as a Kaporal. I wanted to create a dynamic image - like a freeze frame from a movie.
Texturing of the two characters
For add dynamism to the scene I randomly scattered dust, Fire sparks and debris with a mash
Compositing Passes/AOV
Modeling/Layout in Maya and Texturing in Substance Painter
Simulation of the coins and the gems in Houdini ( it was my first Houdini Simulation !)
Lighting/Compositing in Nuke
For finish this submission, here's my 2021 Showreel
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