Abandoned Hospital
I love creating horror scenes and this is an abandoned hospital that I made during my last quarter at SCAD. I modeled most of the assets in Maya. (Some of the medical instruments were online models.) Made the textures in Substance Painter and Photoshop. Rendered in Arnold and composited in Nuke.
This is a complex scene about an abandoned hospital. I modeled most of the assets in Maya. Made the textures in Substance Painter and Photoshop. Rendered in Arnold and composited in Nuke.
For this project, I've tried to focus more on texture creation. One thing I've learned most was prepping the models to be painted. With appropriate topology of props and clean UV layouts, textures would be more visually coherent and there won't be long render times or other unwanted side effects.
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