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Unreal Engine Fishing Village
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Unreal Engine Fishing Village

James Hobbs
by jameshobbs on 18 May 2019 for Rookie Awards 2019

Fishing village, made within UE4. Assets were creating in Zbrush, Maya and Textured in Substance Painter. demonstrating modular assets, cloth simulation, blueprinting and ocean shaders.

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Fishing Village that was built in UE4

Close ups renders of  the Shark asset

Video flythough of the village


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