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HITOKIRI - Main Character
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HITOKIRI - Main Character

Character done within 3 month @ NEW3DGE School for an End of 1st Master Year Project called "HITOKIRI" | Concept, Modeling, Texture by me, Rendered in Unreal Engine 4 | Unreal Shader by Valentin Lefevre | RIG by Hippolyte Gely

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Unreal Render

Turn Beauty from Unreal

Turns WireFrame and Clay from Marmoset - 150k Polys

ZBrush Renders

The Textures were spread in 5 UV sets + 1 solely for the eyes - Done in Substance

Screen - Substance

Close-up Unreal

Movie Screenshot


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