My 3D Art Year
Hello everyone! This is my entry for "The Rookie Awards" and it is divided in two parts. Personal projects from when I was still self-tought this year and projects made during the "Advanced 3D Production Master degree" at "Animum Creativity Advanced School" Thank you, hope you like it!
PERSONAL PROJECTS
Loki
This was my first try with likeness characters. It was a challenge because I had never done anything like this before but I'm happy and proud with the result and all the things I learned from it. The hair was one of the most difficult things for me but after some failed attempts I finally learned and managed to do something which I guess is not bad.
Sculpted and painted in Zbrush.
Rendered in Cycles, Blender.
I also used Substance Painter and R3DS Zwrap for easy and good topology and uvs for the head.
Sailor Moon
This model was created based on a 2D artwork by Ozzyo Da Vyrus.
Sculpted and painted in Zbrush.
Shaded and rendered in Cycles, Blender.
Johnny Bravo
Another project based on a 2D artwork by Ozzyo Da Vyrus.
Sculpted in Zbrush.
Rendered in Maya, Arnold.
PROJECTS MADE IN ANIMUM
R2-D2
One of the first hardsurface models I've done based on one of my favourite characters in the Star Wars saga. I also modelled a tiny background based on the Tantive IV ship interior.
Modelled in Maya
Textured in Substance Painter
Rendered in Arnold
Bill Thomas Cheetah
Vehicle project made from scratch based on the classic Bill Thomas Cheetah classic race car. Made during the Advanced 3D Production Master degree at Animum Creativity Advanced School, 2021-22.
Modelled in Maya
Baked and textured in Substance Painter
Rendered in Maya, Arnold
Museum (The Last Of Us inspired environment)
Environment project made from scratch based on an amazing concept by Rado Markovic.
Modelled in Maya (sculpture in Zbrush)
Baked and textured in Substance Painter
Rendered in Maya, Arnold
Composition in Nuke
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