Empress Eternal was developed by 6 students as their final project in Vancouver Film School using the Unity engine over a period of 6 months; 2 months of pre-production and 4 months of development.
Empress Eternal is a 3D isometric hack-and-slash game, where you embark on a draconic rampage of blood and magic to reclaim your palace from the hands of the dragon hunters who seek to eradicate your kind. Take control of the dragon empress Long Yao and carve your way through humanity to remind them why Dragons were once so feared.
The game is available for download on VFS Arcade: https://community.vfs.com/arcade/game/empress-eternal/
Ten-minute Playthrough Demonstration:
Adam Sawatzky - Project Manager/Technical Artist
Austin-Lee Caron - Audio Designer/Combat Designer
Willy Wei Lee - Level Designer/Lighting Artist
Aranzazu Medina Pineda - Environment Artist/Enemy Designer
Luyao Pan - Character Artist/2D Artist
David Zhao - Programmer/Combat Designer
Adam Koreen - Sound Designer
Gerardo Berumen - Sound Designer/Voice Actor for Long Hai
Camila Castellanos - Voice Actress for Long Yao