Snow Shod Farm - Cinematic UE4 Environment
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Snow Shod Farm - Cinematic UE4 Environment

Zach Voaden
by zachvoaden on 30 May 2022 for Rookie Awards 2022

Part 2 of my University FMP. A recreation of an environment from the game, The Elder Scrolls V: Skyrim, focusing on a scene from Snow-Shod Farm, South of Riften.

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Round of applause for our sponsors

Initial Research Moodboard

Landscape master material shader. 

Workflow:

Modeling/ Retopology, UV's done in Maya, Z-brush.
Rocky banks and the mountain was generated in World Creator.
Texturing in Substance Painter and Designer.
I built the Landscape shader in UE4.
Also, a Vertex material shader for the Rocky mud banks.
Smoke was created using Niagara.
I used the following assets from Quixel: Texture maps, Trees: Europe, Foliage, small rocks and boulders.
Also, Spruce Norway: from Speedtree, for the distance Pines.
Lighting: Ray-traced using the Sky Atmosphere, Skylight, Exponential Height Fog and Volumetric clouds System.

Music: Relax Sleep ASMR.
Jeremy Soule - All the Trees in Tamriel.
Grading and sound, DaVinci Resolve.

Rocky earth biome asset, breakdown: High poly, Low Poly and Checker. 

Vertex paint shader

Hero Game-ready assets: Modelling and Uv's done in Maya and textured in Substance painter using Quixel scans and exported as Unreal 4 Packed. 


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