PORTFOLIO - De Regge Gilles 2022
My work of the past year. I am passionate about modeling, texturing and lighting. Enjoy!
FLINTLOCK PISTOL
This flintlock pistol was made using 3DSMax and Substance Painter.
Maya was used for lighting and rendering.
With this project I really wanted to push to my texturing and rendering to the next level. I've never textured wood so in detail before.
BLACK RHINO
With this project I wanted to:
- Push my sculpting in ZBrush
- Learn how to make an organic asset
- Learn retopping an asset, so it is ready for rigging and animation
Implemented the rhino into footage to see if he's realistic and if he would fit into footage.
ROVER VEHICLE
This is the most detailed piece of hardsurface modelling I ever did up till now.
Also, my first time doing highpoly modeling in Maya.
Idea is to texture it later on.
This rover vehicle is based on the concept of the amazing Louis Laurent.
SNOW WHITE
Snow White and The Seven Dwarfs in a 3D scene.
I searched for a painting with a good composition and light direction, and I used Snow White as my subject for this project.
Making a 2D animated movie, from my childhood, in 3D was so much fun to do.
All the assets are modelled and textured by me.
The scene is rendered in Maya.
PROJECT INFILTRATION
This scene was made within 1 week in Maya.
Materials made with Substance Painter.
With this scene I wanted to push my lighting and post processing effects in Maya.
My starting point, the amazing: Sathish Kumar
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