Rookie Awards 2024 - Open for Entries!
Western Cinematic
Share  

Western Cinematic

Yaro Copijn
by Yaro on 17 Apr 2022 for Rookie Awards 2022

A real-time Cinematic driven by Motion Capture. I created a playable character driven by the keyframe animation I created, when walking up to the saloon it triggers a cinematic that was created with motion capture clean up in MotionBuilder and secondary motion and facial animation added in Maya.

3 838 1
Round of applause for our sponsors

The goal of this project was to learn to work with motion capture data. By creating a cinematic inside of Unreal Engine,

Learning how to set up a playable character in Unreal Engine and have the player trigger the cinematic.

I learned a lot during this project: planning a motion capture shoot, working/cleaning up the data in MotionBuilder, setting up a cinematic in the Unreal Sequencer, audio, cinematography, creating a playable character in Unreal and more.

I loved working on this project and hope c can work on many more like this in the future.

Recourses used:
Azri Rig: https://www.gameanim.com/product/azri-rig/
KK Design, Western Desert Town: https://www.unrealengine.com/marketplace/en-US/product/western-desert-town


Comments (1)