Khairi Ibrahim - Game Art reel 2022
These are a collection of works done during my one year course (Game Art) at 3dsense Media School. I have learnt a lot of different workflow and I intend to learn even more!
Cereal Nightmare
Game Environment
Original concept by Jian Zhi ( Jay ) Ng
For this environment, I wanted to go for an enclosed space that had a lot of personality to it. Lighting was a challenge here as the entire space was quite dark. Another challenge was optimizing and implementing LODs as we had to convert the environment to make it playable in VR.
Unique assets and Modular assets which were created by one trim texture.
Celtic Warrior
Game Character
Original concept by Jian Li
I decided to go for this particular concept as I felt that there was a good mix of hard surface as well as organic items that would be good for practice and experience. There is also a fair bit of hair as well as fur and it proved to be quite a challenge for me.
Anubis
Game High Res sculpt
Original concept by Yuriy Chemezov
This sculpt was done mainly as an exercise for organic and hard surface sculpting. I focused mainly on sculpting details as well as lighting and compositing the final renders.
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