3D Deer
This is a group project composed of : Lancelot Maestrini, Alexandre Wojtkow, Margot Auclair, Jessica Tang, and myself Ivan Oliel.
The main objective of this project was to create a realistic video of a deer.
We did this project during our free time, over the last several months.
Here is the team:
Lancelot Maestrini on the Surfacing.
Alexandre Wojktow did the Rigging.
Margot Auclair worked on the lighting.
Jessica Tang did the Animation.
Ivan Oliel worked on Sculpting, Grooming, and Compositing.
Here are some renders that show the evolution and the very different aspect the project had during its process
SCULPTING / GROOMING / COMPOSITING: IVAN OLIEL
I was responsible for sculpting, grooming, and compositing.
I believe there is still a lot of improvement to do to have the realistic look I was looking for. The simulation was quite challenging
TEXTURING - LOOKDEV : LANCELOT MAESTRINI
Here is a cyclo render, done during the shading process.
LIGHTING: MARGOT AUCLAIR
Here are the different lights that were used for the final render
RIGGING: ALEXANDRE WOJKTOW
Here is the video breakdown of the rig.
Two still frames.
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