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Rookie Awards 2022 || 3D Environment and prop art
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Rookie Awards 2022 || 3D Environment and prop art

by Basicn0ob on 1 May 2022 for Rookie Awards 2022

These are some projects i've been working on throughout the year and for the Rookie Awards 2022

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This abandoned bathroom is my second project using Unreal Engine, the first being the one I made for the Rookies Winter Stories.

For this project, I wanted to do an abandoned scene but wasn't sure what exactly. Upon research, I decided to go for an old public school bathroom. For this project, I used mostly blender for modeling and UVs, both substance painter and designer for the textures, a bit of ZBrush and Photoshop, Marmoset for the baking, and finally Unreal engine 5 for the final renders.

Some materials renders from the walls and floor tiles

Game-ready locker that i did for the Rookie Awards 2022.

For this project, I tried to optimize de project as much as I could and take the best of the baking process in order to do so.
To make this locker i used blender for UVs and modeling, Substance Painter and Photoshop for textures, and Marmoset Toolbag for both baking and the final renders.

For the Cassette Recorder, i wanted to make an asset that had a bit more geometry than the regular optimized low poly game-ready ones, while still keeping the amount of tris lower.

To make this i used the same process as the others, Blender for modeling and UV's, Painter and Photoshop for the textures, and marmoset for the bakes and final renders.


3D Gold Leica m6 camera i made a while ago using Blender for modeling and UVs, textured in Substance Painter, and using marmoset for the final renders


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