Heavy Mech 02
Modeled in Maya, textured in Substance Painter, and rendered in RedShift. My final for Hard Surface 1, and Texturing and Shading 2 at Gnomon. Concept by Gavin Manners
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Heavy Mech 02, modeled in maya, textured in Substance Painter, and rendered in RedShift.
Final for my Hard Surface 1 and Texturing and Shading 2 class at Gnomon Term 2.
Concept by Gavin Manners
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