3D Modeling - Game
Works from 1-year Diploma in Visual Effects & Animation, and 6-month Advanced Diploma in 3dmodeling at 3dsense Media School
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Round of applause for our sponsors
Demo Reel
High-Res Character Model
Reference
Character Model
Work in Progress
RENDER PASSES
ZBRUSH
Hard Surface Modeling
Reference
3D MODEL
RENDER PASSES
The Cave -- Final Project
We were introduced with Unreal Engine 5 during my Advanced Diploma in Films Production course and we were assigned to recreate a concept with a mixture of models made from scratch and Megascans with a new texture work flow using Substance Painter and Mixer. Having tasked with the goal of achieving a cinematic render with the new Unreal Engine 5, we have learned nodes and the more technical side of the engine implementation process through this 2 months assignment.
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