This post summarizes the personal and school projects I worked on between 2021 and 2022.
Spider-Man's Lunch Break
I did all aspects of this project.
The foreground building is a based on a megascan, all other assets are made from scratch.
For the posing I used a quick Mixamo rig and resculpted the pose in Zbrush.
The background is based on a screenshot from the PS5 Spiderman game and reworked in Nuke.
Beauty / Sun / hdri / Rim / Fill
The Burning Life Of Barney - Characters
Overview of all the characters I worked on for my graduation short film "The Burning Life Of Barney" at ArtFX.
I was responsible of the modeling, texturing, and lookdev on all those characters.
GREEN - Lantern bug
On this shot, from the ArtFX graduation short film GREEN, I was responsible of the modeling, texturing, and lookdev of the lantern bug.
On this personal project I was responsible of the character modeling, texturing, lookdev, and part of the blendshapes, and the environment modeling, texturing, and lookdev.