Visual Effects
Some works from 1-year Visual Effects & Animation Diploma at 3dsense Media School
Showreel
This showreel was created while enrolled in the VFX specialisation diploma at 3Dsense Media School.
Works involved:
1. Avatar Fire and Lightning:
Responsible for lighting, texturing and FX
Pyro FX - Custom pyro sparse pyro solver, with custom velocities.
Lightning FX - Procedural Lightning tool, creates custom lightning based on line and point primatives.
2. Scarif Grp Project:
Involved in the simulating the explosions, smoke trails for the missile and the X-wings, texturing of the AT-ACT and the back ground debris and dust clouds.
3. Unknown Star Wars Battle:
Responsible for all aspects of the project except the models and the footage
Shot highlight: Tracking and matchmove, lighting, simulations FXs (pyro, trails, laser firing).
4. Entry of the Gladiator:
Responsible for Lighting, Texturing, layout, modelling the environment(except the torch and the lion), Pyro FX
Gladiator
First lighting assignment:
Full CG shot. I modelled the walls and the ground.
Did the layout for all the elements.
Fire on the torches were simulations from houdini that I imported to maya
Texturing done in substance
Lighting and rendering done in Maya
Rig, armor, weapons and lion statue were assets sourced online.
Software:
Houdini
Maya
Nuke
Breakdown
Final Video
Avatar
Fire
Lightning
Star Wars
Lighting Assignment 2:
Project brief was to integrate cg elements into a live footage. I sourced this frozen lake footage on prexel composite the shot.
Software used:
Syntheyes
Maya
Houdini
Models from Star wars Battlefront II by DICE
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