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Christmas Tree Lighting Showcase
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Christmas Tree Lighting Showcase

Showcase of ambient lighting in a winter scene

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Update - 26 Feb 2022

My final showcase of the work in progress; although I didn't get everything I wanted in, I'll be working on this and more for the rookies 2022 this spring and summer

Thanks for checking my progress and my final update out and considering me for the contest!


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Update - 22 Feb 2022

I reached out for some constructive criticism on my progress; my rocks aren't as defined as they should be and don't match the reference --

I worked on the material which is good but my rock forms aren't as clean so I'm working on getting the forms right so the final product has a better look to it

In this update i am studying examples of the rocks that work well on artstation to get a good understanding of form for when Im scultping in zbrush and placing assets in unreal


Update - 17 Feb 2022

I was iterating through some lighting setups that probably wouldn't make it to the finished scene so I made a compilation for this update


Update - 9 Feb 2022

This is the material I have been working on for the pillar rocks in the scene


Update - 24 Jan 2022

Some changes to the landscape and import into Unreal Engine for composition


Update - 20 Jan 2022

 I'm using this reference from an artist called Eduardo Pena on artstation - I'm going to make the scene winter and use the Christmas tree as a focus instead of the girl and the dragon

I made the landscape in world machine and the previz in C4D with redshift, I plan on making the previz look better and exporting this into unreal engine

I've been working on scale, lighting, scene assembly and the final presentation because these are things I have struggled to bring together correctly in the past


Update - 27 Dec 2021