Update - 31 Dec 2021
So, here is a little update on Textures. Here's a preview from the model on Substance painter. I made everything with the default tools I found inside Substance. Hope you like it!
The next step is to prepare the render scene and connect the textures to the model for the final render.
Update - 24 Dec 2021
Hello everyone! The last few weeks have been rockin' me like a hurricane, so I've been bussy and slowly advancing with the project, yet I'm back and ready to finish!
Here's a quick render preview from our dear Eleven, the next thing you will be hearing about is the texturing phase. See you soon!
Update - 6 Nov 2021
For my entry I wanted to do a 3D character render, yet not a realistic one, but something that could be used for a spin-off or a short film. So I decided to make a 3D model of Eleven, one of the most (if not the most) relevant characters of the series.
So, here's the initial blockout for the model. Nothing fancy yet, in this stage I just want to use reference and check on the basic body shapes to start pusging and pulling those shapes to find the best proportions for our dear Eleven.