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Flash Gordon Contest
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Flash Gordon Contest

Nicolás Mejía
by bavaxu on 15 Jun 2021 for Flash Gordon Modeling Contest

This is my attempt to make a high quality character. I am really having a lot of fun making the assets and the shading of the skin

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Update - 17 Jul 2021

Hi! This has been a really challenging month for us all, but i think that all the hard work payed off,  i am extremely happy with the result of this piece, this took me so far, and made me see that i have a lot to learn, but thats the best part of it, the progress and the results!

By participating in this challenge, i can finally say i consider myself a 3D Character Artist! I received a ton of feedback on this piece and i can truly say that i applied everything people told me to change, from the primary shapes to the light and pose. I also improved my shading skills, because before this project i wasnt able to do realistic metal surface.

The workflow to do this character was next:

Scultping in Zbrush | Retopology and UV Mapping in Maya 2019 |  Texturing in Substance Painter and Zbrush | Posing in Zbrush | Lightin and Rendering done with Redshift 2.6

Hope u like it, and thanks to all the nice people who helped me to achieve this!

Credits: Gun was made by hope u like the rest of my job

Comments (2)

Update - 10 Jul 2021

I am finally working on the pose, was looking for a neutral, but dynamic pose,also wanted him to look badass. The gun is a free asset from turbosquid, made by Enalrem: hope u like the rest of my job

Update - 5 Jul 2021

Update - 3 Jul 2021

Finally doing the shading of the face and the eyes, kinda like the feeling they are giving, obviusly the displacement map is still a WIP, but the  hardwork will pay off, by now i made only the base color and the specular. For the armor, retopology was kinda tricky but i like the results.

Update - 29 Jun 2021

Update - 28 Jun 2021

Update - 25 Jun 2021

Update - 24 Jun 2021

I decided to use one day to make better propotions for the model so i can make i nice breakdown when i finish the proyect

Update - 18 Jun 2021

Update - 15 Jun 2021