Play by Play
Flash Gordon Realtime Model
I analyzed the concept art and tried to find the measurements of the body to more accurately model the character. I then brought it into Zbrush to make a base mesh to work off of using the measurements.
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Update - 7 Jun 2021
Added a little bit of detail everywhere. Slowly getting around to block out and refinery. The pants and it's folds are something that I found especially challenging. I ended up taking extra time to study clothes folds and emulate them on the sculpt as best I could.
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